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  • 动态渲染拓扑图方案探究

    正文概述 掘金(野林)   2021-01-24   802

    前言

    动态渲染拓扑图方案探究

    拓扑图是数据可视化领域一种比较常见的展示类型,目前业界常见的可视化展现的方案有ECharts、HighCharts、D3、AntV等。当前的项目使用的是基于ECharts的静态关系图渲染,为了后续可能扩展成动态的拓扑图渲染,本文探索了ECharts的原理以及G6的原理,也算是对自研一个可视化库的基本实现方法做了一个梳理。

    方案选择

    • ECharts
      • 关系图
    • AntV
      • G6
        • Graphin

    源码解析

    ECharts源码

    动态渲染拓扑图方案探究

    整个ECharts核心对外输出是一个大的ECharts类,所有的类型都是基于其进行new出来的实例,而其核心是基于对ZRender这样一个Canvas的封装

    ECharts

    动态渲染拓扑图方案探究

    class ECharts extends Eventful {
        // 公共属性
        group: string;
        // 私有属性
        private _zr: zrender.ZRenderType;
        private _dom: HTMLElement;
        private _model: GlobalModel;
        private _throttledZrFlush: zrender.ZRenderType extends {flush: infer R} ? R : never;
        private _theme: ThemeOption;
        private _locale: LocaleOption;
        private _chartsViews: ChartView[] = [];
        private _chartsMap: {[viewId: string]: ChartView} = {};
        private _componentsViews: ComponentView[] = [];
        private _componentsMap: {[viewId: string]: ComponentView} = {};
        private _coordSysMgr: CoordinateSystemManager;
        private _api: ExtensionAPI;
        private _scheduler: Scheduler;
        private _messageCenter: MessageCenter;
        private _pendingActions: Payload[] = [];
        private _disposed: boolean;
        private _loadingFX: LoadingEffect;
        private _labelManager: LabelManager;
        private [OPTION_UPDATED_KEY]: boolean | {silent: boolean};
        private [IN_MAIN_PROCESS_KEY]: boolean;
        private [CONNECT_STATUS_KEY]: ConnectStatus;
        private [STATUS_NEEDS_UPDATE_KEY]: boolean;
        // 保护属性
        protected _$eventProcessor: never;
    
        constructor(
            dom: HTMLElement,
            theme?: string | ThemeOption,
            opts?: {
                locale?: string | LocaleOption,
                renderer?: RendererType,
                devicePixelRatio?: number,
                useDirtyRect?: boolean,
                width?: number,
                height?: number
            }
        ) {
            super(new ECEventProcessor());
    
            opts = opts || {};
    
            
            if (typeof theme === 'string') {
                theme = themeStorage[theme] as object;
            }
    
            this._dom = dom;
    
            let defaultRenderer = 'canvas';
    
            const zr = this._zr = zrender.init(dom, {
                renderer: opts.renderer || defaultRenderer,
                devicePixelRatio: opts.devicePixelRatio,
                width: opts.width,
                height: opts.height,
                useDirtyRect: opts.useDirtyRect == null ? defaultUseDirtyRect : opts.useDirtyRect
            });
    
            this._locale = createLocaleObject(opts.locale || SYSTEM_LANG);
    
            this._coordSysMgr = new CoordinateSystemManager();
    
            const api = this._api = createExtensionAPI(this);
    
            this._scheduler = new Scheduler(this, api, dataProcessorFuncs, visualFuncs);
    
            this._initEvents();
    
            zr.animation.on('frame', this._onframe, this);
    
            bindRenderedEvent(zr, this);
    
            bindMouseEvent(zr, this);
    
        }
    
        private _onframe(): void {}
    
        getDom(): HTMLElement {
            return this._dom;
        }
    
        getId(): string {
            return this.id;
        }
    
        getZr(): zrender.ZRenderType {
            return this._zr;
        }
    
        setOption<Opt extends ECBasicOption>(option: Opt, notMerge?: boolean | SetOptionOpts, lazyUpdate?: boolean): void {
            if (lazyUpdate) {
                this[OPTION_UPDATED_KEY] = {silent: silent};
                this[IN_MAIN_PROCESS_KEY] = false;
                this.getZr().wakeUp();
            }
            else {
                prepare(this);
    
                updateMethods.update.call(this);
                this._zr.flush();
    
                this[OPTION_UPDATED_KEY] = false;
                this[IN_MAIN_PROCESS_KEY] = false;
    
                flushPendingActions.call(this, silent);
                triggerUpdatedEvent.call(this, silent);
            }
        }
    
        private getModel(): GlobalModel {
            return this._model;
        }
    
        getRenderedCanvas(opts?: {
            backgroundColor?: ZRColor
            pixelRatio?: number
        }): HTMLCanvasElement {
            if (!env.canvasSupported) {
                return;
            }
            opts = zrUtil.extend({}, opts || {});
            opts.pixelRatio = opts.pixelRatio || this.getDevicePixelRatio();
            opts.backgroundColor = opts.backgroundColor
                || this._model.get('backgroundColor');
            const zr = this._zr;
            return (zr.painter as CanvasPainter).getRenderedCanvas(opts);
        }
    
    
        private _initEvents(): void {
            each(MOUSE_EVENT_NAMES, (eveName) => {
                const handler = (e: ElementEvent) => {
                    const ecModel = this.getModel();
                    const el = e.target;
                    let params: ECEvent;
                    const isGlobalOut = eveName === 'globalout';
                    if (isGlobalOut) {
                        params = {} as ECEvent;
                    }
                    else {
                        el && findEventDispatcher(el, (parent) => {
                            const ecData = getECData(parent);
                            if (ecData && ecData.dataIndex != null) {
                                const dataModel = ecData.dataModel || ecModel.getSeriesByIndex(ecData.seriesIndex);
                                params = (
                                    dataModel && dataModel.getDataParams(ecData.dataIndex, ecData.dataType) || {}
                                ) as ECEvent;
                                return true;
                            }
                            // If element has custom eventData of components
                            else if (ecData.eventData) {
                                params = zrUtil.extend({}, ecData.eventData) as ECEvent;
                                return true;
                            }
                        }, true);
                    }
    
    
                    if (params) {
                        let componentType = params.componentType;
                        let componentIndex = params.componentIndex;
                        if (componentType === 'markLine'
                            || componentType === 'markPoint'
                            || componentType === 'markArea'
                        ) {
                            componentType = 'series';
                            componentIndex = params.seriesIndex;
                        }
                        const model = componentType && componentIndex != null
                            && ecModel.getComponent(componentType, componentIndex);
                        const view = model && this[
                            model.mainType === 'series' ? '_chartsMap' : '_componentsMap'
                        ][model.__viewId];
    
                        params.event = e;
                        params.type = eveName;
    
                        (this._$eventProcessor as ECEventProcessor).eventInfo = {
                            targetEl: el,
                            packedEvent: params,
                            model: model,
                            view: view
                        };
    
                        this.trigger(eveName, params);
                    }
                };
                (handler as any).zrEventfulCallAtLast = true;
                this._zr.on(eveName, handler, this);
            });
    
            each(eventActionMap, (actionType, eventType) => {
                this._messageCenter.on(eventType, function (event) {
                    this.trigger(eventType, event);
                }, this);
            });
    
            // Extra events
            // TODO register?
            each(
                ['selectchanged'],
                (eventType) => {
                    this._messageCenter.on(eventType, function (event) {
                        this.trigger(eventType, event);
                    }, this);
                }
            );
    
            handleLegacySelectEvents(this._messageCenter, this, this._api);
        }
    
        dispatchAction(
            payload: Payload,
            opt?: boolean | {
                silent?: boolean,
                flush?: boolean | undefined
            }
        ): void {
            const silent = opt.silent;
            doDispatchAction.call(this, payload, silent);
    
            const flush = opt.flush;
            if (flush) {
                this._zr.flush();
            }
            else if (flush !== false && env.browser.weChat) {
                this._throttledZrFlush();
            }
    
            flushPendingActions.call(this, silent);
    
            triggerUpdatedEvent.call(this, silent);
        }
    }
    

    ZRender

    动态渲染拓扑图方案探究

    动态渲染拓扑图方案探究

    ZRender是典型的MVC架构,其中M为Storage,主要对数据进行CRUD管理;V为Painter,对Canvas或SVG的生命周期及视图进行管理;C为Handler,负责事件的交互处理,实现dom事件的模拟封装

    class ZRender {
        // 公共属性
        dom: HTMLElement
        id: number
        storage: Storage
        painter: PainterBase
        handler: Handler
        animation: Animation
        // 私有属性
        private _sleepAfterStill = 10;
        private _stillFrameAccum = 0;
        private _needsRefresh = true
        private _needsRefreshHover = true
        private _darkMode = false;
        private _backgroundColor: string | GradientObject | PatternObject;
    
        constructor(id: number, dom: HTMLElement, opts?: ZRenderInitOpt) {
            opts = opts || {};
    
            /**
             * @type {HTMLDomElement}
             */
            this.dom = dom;
    
            this.id = id;
    
            const storage = new Storage();
    
            let rendererType = opts.renderer || 'canvas';
    
            // TODO WebGL
            if (useVML) {
                throw new Error('IE8 support has been dropped since 5.0');
            }
    
            if (!painterCtors[rendererType]) {
                // Use the first registered renderer.
                rendererType = zrUtil.keys(painterCtors)[0];
            }
            if (!painterCtors[rendererType]) {
                throw new Error(`Renderer '${rendererType}' is not imported. Please import it first.`);
            }
    
            opts.useDirtyRect = opts.useDirtyRect == null
                ? false
                : opts.useDirtyRect;
    
            const painter = new painterCtors[rendererType](dom, storage, opts, id);
    
            this.storage = storage;
            this.painter = painter;
    
            const handerProxy = (!env.node && !env.worker)
                ? new HandlerProxy(painter.getViewportRoot(), painter.root)
                : null;
            this.handler = new Handler(storage, painter, handerProxy, painter.root);
    
            this.animation = new Animation({
                stage: {
                    update: () => this._flush(true)
                }
            });
            this.animation.start();
        }
    
        /**
         * 添加元素
         */
        add(el: Element) {
            
        }
    
        /**
         * 删除元素
         */
        remove(el: Element) {
            
        }
        
    
        refresh() {
            this._needsRefresh = true;
            // Active the animation again.
            this.animation.start();
        }
    
        private _flush(fromInside?: boolean) {
            let triggerRendered;
    
            const start = new Date().getTime();
            if (this._needsRefresh) {
                triggerRendered = true;
                this.refreshImmediately(fromInside);
            }
    
            if (this._needsRefreshHover) {
                triggerRendered = true;
                this.refreshHoverImmediately();
            }
            const end = new Date().getTime();
    
            if (triggerRendered) {
                this._stillFrameAccum = 0;
                this.trigger('rendered', {
                    elapsedTime: end - start
                });
            }
            else if (this._sleepAfterStill > 0) {
                this._stillFrameAccum++;
                // Stop the animiation after still for 10 frames.
                if (this._stillFrameAccum > this._sleepAfterStill) {
                    this.animation.stop();
                }
            }
        }
    
        on<Ctx>(eventName: string, eventHandler: EventCallback<Ctx, unknown> | EventCallback<Ctx, unknown, ElementEvent>, context?: Ctx): this {
            this.handler.on(eventName, eventHandler, context);
            return this;
        }
    
        off(eventName?: string, eventHandler?: EventCallback<unknown, unknown> | EventCallback<unknown, unknown, ElementEvent>) {
            this.handler.off(eventName, eventHandler);
        }
    
        trigger(eventName: string, event?: unknown) {
            this.handler.trigger(eventName, event);
        }
    
        clear() {
            
        }
    
        
        dispose() {
            
        }
    }
    

    G6源码

    动态渲染拓扑图方案探究

    G6是AntV专门针对图开源的一个库,其底层通过对边和点的定义,以及对位置的确定,来进行图的绘制,其主要包括五大内容:1、图的元素:点、边、分组等;2、图的算法:DFS、BFS、图检测、最短路径、中心度等;3、图布局:force、circle、grid等;4、图渲染:Canvas及SVG等;5、图交互:框选、点选、拖拽等;而Graphin是基于G6的使用React封装的落地方案

    G6

    动态渲染拓扑图方案探究

    和ECharts的核心思路是一致的,都是基于MVC的模型,但是G6针对图的特点对元素进行了细化,用御术的话说就是“G6是面粉,ECharts是面条”,果然同一个作者开发的思路都是极其的相似

    export default abstract class AbstractGraph extends EventEmitter implements IAbstractGraph {
      protected animating: boolean;
      protected cfg: GraphOptions & { [key: string]: any };
      protected undoStack: Stack;
      protected redoStack: Stack;
    
      public destroyed: boolean;
    
      constructor(cfg: GraphOptions) {
        super();
        this.cfg = deepMix(this.getDefaultCfg(), cfg);
        this.init();
        this.animating = false;
        this.destroyed = false;
    
        if (this.cfg.enabledStack) {
          this.undoStack = new Stack(this.cfg.maxStep);
          this.redoStack = new Stack(this.cfg.maxStep);
        }
      }
    
      protected init() {
        this.initCanvas();
        const viewController = new ViewController(this);
        const modeController = new ModeController(this);
        const itemController = new ItemController(this);
        const stateController = new StateController(this);
    
        this.set({
          viewController,
          modeController,
          itemController,
          stateController,
        });
    
        this.initLayoutController();
    
        this.initEventController();
    
        this.initGroups();
    
        this.initPlugins();
      }
    
      protected abstract initLayoutController(): void;
    
      protected abstract initEventController(): void;
    
      protected abstract initCanvas(): void;
    
      protected abstract initPlugins(): void;
    
      protected initGroups(): void {
        const canvas: ICanvas = this.get('canvas');
        const el: HTMLElement = this.get('canvas').get('el');
        const { id } = el;
    
        const group: IGroup = canvas.addGroup({
          id: `${id}-root`,
          className: Global.rootContainerClassName,
        });
    
        if (this.get('groupByTypes')) {
          const edgeGroup: IGroup = group.addGroup({
            id: `${id}-edge`,
            className: Global.edgeContainerClassName,
          });
    
          const nodeGroup: IGroup = group.addGroup({
            id: `${id}-node`,
            className: Global.nodeContainerClassName,
          });
    
          const comboGroup: IGroup = group.addGroup({
            id: `${id}-combo`,
            className: Global.comboContainerClassName,
          });
    
          // 用于存储自定义的群组
          comboGroup.toBack();
    
          this.set({ nodeGroup, edgeGroup, comboGroup });
        }
        const delegateGroup: IGroup = group.addGroup({
          id: `${id}-delegate`,
          className: Global.delegateContainerClassName,
        });
        this.set({ delegateGroup });
        this.set('group', group);
      }
    
      public node(nodeFn: (config: NodeConfig) => Partial<NodeConfig>): void {
        if (typeof nodeFn === 'function') {
          this.set('nodeMapper', nodeFn);
        }
      }
    
      public edge(edgeFn: (config: EdgeConfig) => Partial<EdgeConfig>): void {
        if (typeof edgeFn === 'function') {
          this.set('edgeMapper', edgeFn);
        }
      }
    
      public combo(comboFn: (config: ComboConfig) => Partial<ComboConfig>): void {
        if (typeof comboFn === 'function') {
          this.set('comboMapper', comboFn);
        }
      }
    
      public addBehaviors(
        behaviors: string | ModeOption | ModeType[],
        modes: string | string[],
      ): AbstractGraph {
        const modeController: ModeController = this.get('modeController');
        modeController.manipulateBehaviors(behaviors, modes, true);
        return this;
      }
    
      public removeBehaviors(
        behaviors: string | ModeOption | ModeType[],
        modes: string | string[],
      ): AbstractGraph {
        const modeController: ModeController = this.get('modeController');
        modeController.manipulateBehaviors(behaviors, modes, false);
        return this;
      }
    
      public paint(): void {
        this.emit('beforepaint');
        this.get('canvas').draw();
        this.emit('afterpaint');
      }
    
      public render(): void {
        const self = this;
        this.set('comboSorted', false);
        const data: GraphData = this.get('data');
    
        if (this.get('enabledStack')) {
          // render 之前清空 redo 和 undo 栈
          this.clearStack();
        }
    
        if (!data) {
          throw new Error('data must be defined first');
        }
    
        const { nodes = [], edges = [], combos = [] } = data;
    
        this.clear();
    
        this.emit('beforerender');
    
        each(nodes, (node: NodeConfig) => {
          self.add('node', node, false, false);
        });
    
        // process the data to tree structure
        if (combos && combos.length !== 0) {
          const comboTrees = plainCombosToTrees(combos, nodes);
          this.set('comboTrees', comboTrees);
          // add combos
          self.addCombos(combos);
        }
    
        each(edges, (edge: EdgeConfig) => {
          self.add('edge', edge, false, false);
        });
    
        const animate = self.get('animate');
        if (self.get('fitView') || self.get('fitCenter')) {
          self.set('animate', false);
        }
    
        // layout
        const layoutController = self.get('layoutController');
        if (layoutController) {
          layoutController.layout(success);
          if (this.destroyed) return;
        } else {
          if (self.get('fitView')) {
            self.fitView();
          }
          if (self.get('fitCenter')) {
            self.fitCenter();
          }
          self.emit('afterrender');
          self.set('animate', animate);
        }
        // 将在 onLayoutEnd 中被调用
        function success() {
          // fitView 与 fitCenter 共存时,fitView 优先,fitCenter 不再执行
          if (self.get('fitView')) {
            self.fitView();
          } else if (self.get('fitCenter')) {
            self.fitCenter();
          }
          self.autoPaint();
          self.emit('afterrender');
          if (self.get('fitView') || self.get('fitCenter')) {
            self.set('animate', animate);
          }
        }
    
        if (!this.get('groupByTypes')) {
          if (combos && combos.length !== 0) {
            this.sortCombos();
          } else {
            // 为提升性能,选择数量少的进行操作
            if (data.nodes && data.edges && data.nodes.length < data.edges.length) {
              const nodesArr = this.getNodes();
    
              // 遍历节点实例,将所有节点提前。
              nodesArr.forEach((node) => {
                node.toFront();
              });
            } else {
              const edgesArr = this.getEdges();
    
              // 遍历节点实例,将所有节点提前。
              edgesArr.forEach((edge) => {
                edge.toBack();
              });
            }
          }
        }
    
        if (this.get('enabledStack')) {
          this.pushStack('render');
        }
      }
    }
    

    Graphin

    动态渲染拓扑图方案探究

    Graphin是基于G6封装的React组件,可以直接进行使用

    import React, { ErrorInfo } from 'react';
    import G6, { Graph as IGraph, GraphOptions, GraphData, TreeGraphData } from '@antv/g6';
    
    class Graphin extends React.PureComponent<GraphinProps, GraphinState> {
      static registerNode: RegisterFunction = (nodeName, options, extendedNodeName) => {
        G6.registerNode(nodeName, options, extendedNodeName);
      };
    
      static registerEdge: RegisterFunction = (edgeName, options, extendedEdgeName) => {
        G6.registerEdge(edgeName, options, extendedEdgeName);
      };
    
      static registerCombo: RegisterFunction = (comboName, options, extendedComboName) => {
        G6.registerCombo(comboName, options, extendedComboName);
      };
    
      static registerBehavior(behaviorName: string, behavior: any) {
        G6.registerBehavior(behaviorName, behavior);
      }
    
      static registerFontFamily(iconLoader: IconLoader): { [icon: string]: any } {
        /**  注册 font icon */
        const iconFont = iconLoader();
        const { glyphs, fontFamily } = iconFont;
        const icons = glyphs.map((item) => {
          return {
            name: item.name,
            unicode: String.fromCodePoint(item.unicode_decimal),
          };
        });
    
        return new Proxy(icons, {
          get: (target, propKey: string) => {
            const matchIcon = target.find((icon) => {
              return icon.name === propKey;
            });
            if (!matchIcon) {
              console.error(`%c fontFamily:${fontFamily},does not found ${propKey} icon`);
              return '';
            }
            return matchIcon?.unicode;
          },
        });
      }
    
      // eslint-disable-next-line @typescript-eslint/no-explicit-any
      static registerLayout(layoutName: string, layout: any) {
        G6.registerLayout(layoutName, layout);
      }
    
      graphDOM: HTMLDivElement | null = null;
      graph: IGraph;
      layout: LayoutController;
      width: number;
      height: number;
      isTree: boolean;
      data: GraphinTreeData | GraphinData | undefined;
      options: GraphOptions;
      apis: ApisType;
      theme: ThemeData;
    
      constructor(props: GraphinProps) {
        super(props);
    
        const {
          data,
          layout,
          width,
          height,
    
          ...otherOptions
        } = props;
    
        this.data = data;
        this.isTree =
          Boolean(props.data && props.data.children) || TREE_LAYOUTS.indexOf(String(layout && layout.type)) !== -1;
        this.graph = {} as IGraph;
        this.height = Number(height);
        this.width = Number(width);
    
        this.theme = {} as ThemeData;
        this.apis = {} as ApisType;
    
        this.state = {
          isReady: false,
          context: {
            graph: this.graph,
            apis: this.apis,
            theme: this.theme,
          },
        };
    
        this.options = { ...otherOptions } as GraphOptions;
        this.layout = {} as LayoutController;
      }
    
      initData = (data: GraphinProps['data']) => {
        if (data.children) {
          this.isTree = true;
        }
        console.time('clone data');
        this.data = cloneDeep(data);
        console.timeEnd('clone data');
      };
    
      initGraphInstance = () => {
        const {
          theme,
          data,
          layout,
          width,
          height,
          defaultCombo,
          defaultEdge,
          defaultNode,
          nodeStateStyles,
          edgeStateStyles,
          comboStateStyles,
          modes = { default: [] },
          animate,
          ...otherOptions
        } = this.props;
        const { clientWidth, clientHeight } = this.graphDOM as HTMLDivElement;
        this.initData(data);
    
        this.width = Number(width) || clientWidth || 500;
        this.height = Number(height) || clientHeight || 500;
    
        const themeResult = getDefaultStyleByTheme(theme);
    
        const {
          defaultNodeStyle,
          defaultEdgeStyle,
          defaultComboStyle,
          defaultNodeStatusStyle,
          defaultEdgeStatusStyle,
          defaultComboStatusStyle,
        } = themeResult;
        this.theme = themeResult as ThemeData;
        this.isTree = Boolean(data.children) || TREE_LAYOUTS.indexOf(String(layout && layout.type)) !== -1;
        const isGraphinNodeType = defaultNode?.type === undefined || defaultNode?.type === defaultNodeStyle.type;
        const isGraphinEdgeType = defaultEdge?.type === undefined || defaultEdge?.type === defaultEdgeStyle.type;
    
        this.options = {
          container: this.graphDOM,
          renderer: 'canvas',
          width: this.width,
          height: this.height,
          animate: animate !== false,
          /** 默认样式 */
          defaultNode: isGraphinNodeType ? deepMix({}, defaultNodeStyle, defaultNode) : defaultNode,
          defaultEdge: isGraphinEdgeType ? deepMix({}, defaultEdgeStyle, defaultEdge) : defaultEdge,
          defaultCombo: deepMix({}, defaultComboStyle, defaultCombo),
          /** status 样式 */
          nodeStateStyles: deepMix({}, defaultNodeStatusStyle, nodeStateStyles),
          edgeStateStyles: deepMix({}, defaultEdgeStatusStyle, edgeStateStyles),
          comboStateStyles: deepMix({}, defaultComboStatusStyle, comboStateStyles),
    
          modes,
          ...otherOptions,
        } as GraphOptions;
    
        if (this.isTree) {
          this.options.layout = { ...layout };
    
          this.graph = new G6.TreeGraph(this.options);
        } else {
          this.graph = new G6.Graph(this.options);
        }
    
        this.graph.data(this.data as GraphData | TreeGraphData);
        /** 初始化布局 */
        if (!this.isTree) {
          this.layout = new LayoutController(this);
          this.layout.start();
        }
        this.graph.get('canvas').set('localRefresh', false);
        this.graph.render();
        this.initStatus();
        this.apis = ApiController(this.graph);
      };
    
      updateLayout = () => {
        this.layout.changeLayout();
      };
    
      componentDidMount() {
        console.log('did mount...');
    
        this.initGraphInstance();
        this.setState({
          isReady: true,
          context: {
            graph: this.graph,
            apis: this.apis,
            theme: this.theme,
          },
        });
      }
    
      updateOptions = () => {
        const { layout, data, ...options } = this.props;
        return options;
      };
    
      initStatus = () => {
        if (!this.isTree) {
          const { data } = this.props;
          const { nodes = [], edges = [] } = data as GraphinData;
          nodes.forEach((node) => {
            const { status } = node;
            if (status) {
              Object.keys(status).forEach((k) => {
                this.graph.setItemState(node.id, k, Boolean(status[k]));
              });
            }
          });
          edges.forEach((edge) => {
            const { status } = edge;
            if (status) {
              Object.keys(status).forEach((k) => {
                this.graph.setItemState(edge.id, k, Boolean(status[k]));
              });
            }
          });
        }
      };
    
      componentDidUpdate(prevProps: GraphinProps) {
        console.time('did-update');
        const isDataChange = this.shouldUpdate(prevProps, 'data');
        const isLayoutChange = this.shouldUpdate(prevProps, 'layout');
        const isOptionsChange = this.shouldUpdate(prevProps, 'options');
        const isThemeChange = this.shouldUpdate(prevProps, 'theme');
        console.timeEnd('did-update');
        const { data } = this.props;
        const isGraphTypeChange = prevProps.data.children !== data.children;
    
        /** 图类型变化 */
        if (isGraphTypeChange) {
          this.initGraphInstance();
          console.log('%c isGraphTypeChange', 'color:grey');
        }
        /** 配置变化 */
        if (isOptionsChange) {
          this.updateOptions();
          console.log('isOptionsChange');
        }
        /** 数据变化 */
        if (isDataChange) {
          this.initData(data);
          this.layout.changeLayout();
          this.graph.data(this.data as GraphData | TreeGraphData);
          this.graph.changeData(this.data as GraphData | TreeGraphData);
          this.initStatus();
          this.apis = ApiController(this.graph);
          console.log('%c isDataChange', 'color:grey');
          this.setState((preState) => {
            return {
              ...preState,
              context: {
                graph: this.graph,
                apis: this.apis,
                theme: this.theme,
              },
            };
          });
          return;
        }
        /** 布局变化 */
        if (isLayoutChange) {
          /**
           * TODO
           * 1. preset 前置布局判断问题
           * 2. enablework 问题
           * 3. G6 LayoutController 里的逻辑
           */
          this.layout.changeLayout();
          this.layout.refreshPosition();
    
          /** 走G6的layoutController */
          // this.graph.updateLayout();
          console.log('%c isLayoutChange', 'color:grey');
        }
      }
    
      /**
       * 组件移除的时候
       */
      componentWillUnmount() {
        this.clear();
      }
    
      /**
       * 组件崩溃的时候
       * @param error
       * @param info
       */
      componentDidCatch(error: Error, info: ErrorInfo) {
        console.error('Catch component error: ', error, info);
      }
    
      clear = () => {
        if (this.layout && this.layout.destroyed) {
          this.layout.destroy(); // tree graph
        }
        this.layout = {} as LayoutController;
        this.graph!.clear();
        this.data = { nodes: [], edges: [], combos: [] };
        this.graph!.destroy();
      };
    
      shouldUpdate(prevProps: GraphinProps, key: string) {
        /* eslint-disable react/destructuring-assignment */
        const prevVal = prevProps[key];
        const currentVal = this.props[key] as DiffValue;
        const isEqual = deepEqual(prevVal, currentVal);
        return !isEqual;
      }
    
      render() {
        const { isReady } = this.state;
        const { modes, style } = this.props;
        return (
          <GraphinContext.Provider value={this.state.context}>
            <div id="graphin-container">
              <div
                data-testid="custom-element"
                className="graphin-core"
                ref={(node) => {
                  this.graphDOM = node;
                }}
                style={{ background: this.theme?.background, ...style }}
              />
              <div className="graphin-components">
                {isReady && (
                  <>
                    {
                      /** modes 不存在的时候,才启动默认的behaviros,否则会覆盖用户自己传入的 */
                      !modes && (
                        <React.Fragment>
                          {/* 拖拽画布 */}
                          <DragCanvas />
                          {/* 缩放画布 */}
                          <ZoomCanvas />
                          {/* 拖拽节点 */}
                          <DragNode />
                          {/* 点击节点 */}
                          <DragCombo />
                          {/* 点击节点 */}
                          <ClickSelect />
                          {/* 圈选节点 */}
                          <BrushSelect />
                        </React.Fragment>
                      )
                    }
    
                    {/** resize 画布 */}
                    <ResizeCanvas graphDOM={this.graphDOM as HTMLDivElement} />
                    <Hoverable bindType="node" />
                    {/* <Hoverable bindType="edge" /> */}
                    {this.props.children}
                  </>
                )}
              </div>
            </div>
          </GraphinContext.Provider>
        );
      }
    }
    

    总结

    数据可视化通常是基于Canvas进行渲染的,对于简单的图形渲染,我们常常一个实例一个实例去写,缺少系统性的统筹规划的概念,对于需要解决一类问题的可视化方案,可以借鉴ECharts及G6引擎的做法,基于MVC模型,将展示、行为及数据进行分离,对于特定方案细粒度的把控可以参考G6的方案。本质上,大数据可视化展示是一个兼具大数据、视觉传达、前端等多方交叉的领域,对于怎么进行数据粒度的优美展示,可以借鉴data-ink ratio以及利用力导布局的算法(ps:引入库伦斥力及胡克弹力阻尼衰减进行动效展示,同时配合边线权重进行节点聚合),对于这方面感兴趣的同学,可以参考今年SEE Conf的《图解万物——AntV图可视化分析解决方案》,数据可视化领域既专业又交叉,对于深挖此道的同学还是需要下一番功夫的。

    参考

    • ECharts关系图官网
    • ECharts官方源码
    • ECharts 3.0源码简要分析1-总体架构
    • ZRender官方源码
    • ZRender源码分析1:总体结构
    • ZRender源码分析2:Storage(Model层)
    • ZRender源码分析3:Painter(View层)-上
    • ZRender源码分析4:Painter(View层)-中
    • ZRender源码分析5:Shape绘图详解
    • ZRender源码分析6:Shape对象详解之路径
    • G6官网
    • G6官方源码
    • G6源码阅读-part1-运行主流程
    • G6源码阅读-Part2-Item与Shape
    • G6源码阅读-Part3-绘制Paint
    • Graphin官方源码
    • Graphin官网

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